游戏攻略

《七日杀》Alpha12.4更新内容

法海 2015-07-24 互联网
《七日杀》官网今天进行了更新,更新之后的版本为Alpha12.4,12版本的摩托车得到了加强,增加了小型摩托车部分负荷,相信许多玩家还不清楚这次的更新内容,下面是《七日杀》Alpha12.4更新内容。

《七日杀》官网今天进行了更新,更新之后的版本为Alpha12.4,12版本的摩托车得到了加强,增加了小型摩托车部分负荷,相信许多玩家还不清楚这次的更新内容,下面是《七日杀》Alpha12.4更新内容。

官网原文:

Alpha 12.4 Patch NotesHey Survivalists,

Alpha 12.4 is out with many bug fixes, improvements and new additions here’s what you can expect:

Official Alpha 12.4 Release Notes

Added

•Added block shapes for modular chain link fence

•Added check on minibike part loading to ensure partless bikes are destroyed over the net

•Added bellows item and recipe.

Changed

•Changed weight of cloth back to 1, and changed recipe of bandages to require 2 cloth, that way all cloth items can be right click scrapped yet there is no xp exploit

•Changed weather forests have less chance to rain. All biomes have a chance to be overcast but not rain. Deserts have a rare chance of rain. Snow biomes have a chance to be clear.

•Changed logs now burn for 3 minutes and planks burn for 10 seconds and wood debris burns for 30 seconds for easy math

•Changed crossbow bolts have the same damage

•Changed can now see exact damage on ammo if matching weapon is the currently selected belt slot

•Changed forge ahead book no longer needed to make a forge

•Changed removed forge ahead book from loot.xml The book still exists until A13 so we don’t break save games, but it is useless

•Changed recipe of forge to use bellows, a short metal pipe, small stones and clay

•Changed reduced amounts of hide you get from animals

•Changed arrowheads to use sack model instead of ingot model

Fixed

•Fixed spike traps upgraded to themselves

•Fixed Crosshair animation when player moves

•Fixed certain blocks(wood window & opened steel door) are too big and prevent placement of blocks

•Fixed trap a zombie with a wood frame

•Fixed spawn near my bedroll was broken

•Fixed handheld item lost if you equip an item from a container (full backpack and toolbelt)

•Fixed free instant XP without wasting material

•Fixed crafting grid output bugged after inventory was full

•Fixed all arrows are labeled as broken

•Fixed flashlight swallowed when using attaching via crafting grid

•Fixed enforcer magazine not stating it teaches the 44 magnum

•Fixed drop on death delete all not working properly

•Fixed rocket launcher mesh showing when it should only be showing the rocket mesh

•Fixed crafting menu not updating real time

•Fixed key mapping problematic in non-default cases

•Fixed sawed off shotgun grip had no burn time

•Fixed the minibike disappearing like a scared turtle

•Fixed the minibike disappeared after taking tires off

•Fixed save game does not save your minibike

•Fixed Null Ref NGUI

•Fixed trailer Park in Navezgane covered by sandrocks

•Fixed trick key use to reuse eat/drink/use infinitely

•Fixed fat zombie cop collision

•Fixed Stealth A9.3 vs A12.1

•Fixed steel and Iron arrow head now use sack model instead of ingot model

•Fixed zombies show texts as loot containers (untouched, nothing and empty)

•Fixed feral horde did not arrive

•Fixed crafting uses too many resources at once

•Fixed auger continues to idle without gas

•Fixed zombies dying on fire (excluding torch fire) causing argument exception

•New DayLight Length times – always sunset at 10:00PM so players always know when they will run

•Fixed windows punching through fog in the distance

•Fixed cutout wall lamp transparency against sky

•Fixed screen blood left/right direction

•Fixed a few env audio fade bugs and load hitch when crossing biomes

•Fixed sniper rifle bugged super zoom on multiple right clicking

•Fixed a rare error when shutting down a game server right after a player left who was connected through Steam Networking

•Fixed the triple lindy flying hatch from the forums

•Fixed mini bike headlight/horn react to their keybinds when they shouldn’t

•Fixed confusing campfire – not sure about this one

•Fixed console errors on rented dedi servers

•Fixed exc array index is out of range

•Fixed crafting delay on closing backpack at the wrong time

•Fixed right click drop simultaneously press mouse buttons to dupe

•Fixed stone crossbow bolts now get quality range from weapon

机翻:

阿尔法12.4补丁说明

嘿,生存主义者,

阿尔法12.4是与许多错误修复,改进和新的补充,这里的你可以期待:

官方α12.4发行说

添加

在模块化链连接栏上增加了块形状

•添加小型摩托车部分负荷以确保partless自行车被破坏过网检查

增加了波纹管项目和配方。

改变

•改变重布回到1,并改变了配方的绷带需要2布,这样所有的衣物可以右键单击取消没有XP漏洞

改变天气的森林有更少的机会下雨。所有的生物都有机会是阴而不雨。沙漠有一个难得的机会。雪生物群落有机会清晰。

•改变日志现在烧3分钟和木板燃烧10秒钟和木材碎片燃烧容易数学30秒

•改变弩螺栓有相同的损害

•改变现在是否匹配的武器是当前选定的带槽看到弹药精确的损伤

改变了伪造的未来书不再需要使伪造

•移除了锐意进取的书从loot.xml书仍然存在,直到13所以我们不打破救场,但是这是没有用的

改变配方的锻造使用波纹管,短金属管,小石块和粘土

改变了你从动物身上获得的隐藏的数量

•改变箭头代替钢锭模型利用袋模型

固定

固定尖峰陷阱升级到自己

•固定准星动画当玩家移动

固定的若干块(木窗和打开的门)是太大,防止放置的块

固定陷阱一个僵尸与木框架

•固定产卵靠近我的铺盖卷断了

•固定手持项目如果你为一个项目从一个容器失去(完全背包和toolbelt)

•固定免费即时XP不浪费材料

•固定各具特色的网格输出窃听后库存是满的

固定所有箭头被标记为破碎

固定手电筒吞食时,使用附加通过制作网格

•固定者杂志不是说44大教

固定的死亡删除所有不正常工作

固定火箭发射器的网格,显示时,它应该显示火箭网

固定工艺菜单不更新实时

在非默认情况下,固定键映射问题

•固定霰弹枪握把没有燃烧时间

•固定的小型摩托车消失,像一个害怕的乌龟

•固定以轮胎后关小型摩托车消失

•固定保存游戏不保存您的小型摩托车

•固定空ref NGUI

•固定在navezgane覆盖砂石的拖车公园

·固定绝招钥匙,用于重复使用,吃/喝/使用无限

固定脂肪僵尸警察冲突

•固定隐形a9.3 VS a12.1

固定钢和铁箭头头现在用麻袋模型代替铝锭模型

固定僵尸显示文本作为战利品容器(未触及,没有和空)

•固定野性部落没有到达

固定工艺使用过多的资源,在一次

固定螺旋钻继续闲置没有气体

固定僵尸死于火灾(不包括火炬火)引起的参数异常

•新日光长度乘以–总是日落晚上10:00玩家总是知道何时运行

固定窗在远处的雾气中打孔

•固定器壁灯透明天空

·固定屏幕左/右方向

•固定的几个环境音频淡入淡出的bug和负载故障时,穿越的生物群落

•固定狙击步枪窃听超级变焦多右键点击

固定了一个罕见的错误,关闭游戏服务器后,通过蒸汽网络连接的玩家

•固定三人舞飞行舱的论坛

•固定迷你自行车头灯/喇叭反应他们的快捷键时,不

•固定混乱的篝火–不知道这一个

•固定主机租用德迪服务器错误

•固定EXC数组索引超出范围

在错误的时间,固定的手工艺延迟关闭背包

•固定右键同时按下鼠标按钮复制滴

•固定石弩箭现在从武器得到质量范围

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