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黎明杀机1.0.4更新内容简要介绍

我科 2016-07-27 互联网
《黎明杀机》1.0.4更新内容有哪些?许多小伙伴并不知道这次更新有哪些内容,不要紧下面小编就为大家带来黎明杀机1.0.4更新内容简要介绍,一起跟着小编来了解下吧!

《黎明杀机》1.0.4更新内容有哪些?许多小伙伴并不知道这次更新有哪些内容,不要紧下面小编就为大家带来黎明杀机1.0.4更新内容简要介绍,一起跟着小编来了解下吧!

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>>>读条错误与黑屏闪退怎么解决

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黎明杀机1.0.4更新内容简要介绍

1.0.4更新日志

更新大小:531.0MB

新内容:

-人类额外服装(每位人类多一套新的服装)

-人类加入动作(键盘1、2键,手柄十字键向上和向下)

-中文&俄文已上线

-为冷风农场系列增加了新地图

-增加了对改档狗的检测机制

平衡:

-关卡设计&调整来减少无敌房现象

-增加了随机出现的窗口障碍物

-夹子已经不能两个放在非常近的位置了(双夹套路GG)

BUG修复:

-修复了冲向出口的同时被夹子夹住也可以直接逃生的问题

-修复了地窖还不可见就可以听见风声的问题

-修复了在远处可以看见柜子内部的问题

-修复了柜子对夹子布置的影响

-修复了一些情况下模型透过雾显得太过清晰

-修复了被脏电锯锯倒后只能治疗一半的BUG

-修复了人类和屠夫的模型合体的问题

-修复了玩家从自定义局回到房间时导致房主无限载入的BUG

-修复了玩家在准备状态下离开自定义房间时,导致房间不会有倒计时的问题

-修复了一些可以通过人类和夹子刷分的情况

-修复了一些拔线也不会掉豆的情况

-修改了一些得分标准

-修改了地窖在固定地图的出现频率

-修复了血网中有时候会出现的不能加点的“黑洞”

1.0.4 - Patch NotesFEATURES & CONTENT

Additional Survivor Customization Items (one set per Survivor)

Survivor Gestures (1 & 2 on Keyboard, D-Pad Up & D-Pad Down on Cooller)

Russian & Chinese Localization

New Coldwind Farm Map (Fractured Cowshed)

Increased support for catching players tampering with game files

BALANCE

Level design & art adjustments to reduce infinite window loops

Added dynamic spawning of window blockers

Removed the possibility to place bear trap really close (or on top) of each other

BUG FIXES

Fixed escaping of the level when running towards the exit and caught in a bear trap

Fixed hatch noise being audible even if the hatch is invisible

Fixed locker interior being visible in the distance

Fixed locker blocking placement of bear traps

Fixed some issues with objects appearing too clearly through fog and in low-end

Fixed issue with chainsaw add-ons making it impossible to fully heal a survivor

Fixed some cases where the survivor used killer customization parts when entering a private lobby

Fixed returning to a lobby from a private match causing an infinite load for the Host

Fixed countdown not occurring in private lobby if a party member lees while readied-up

Fixed some cases where bear traps could be farmed for points by survivors

Fixed some cases where players would not lose pips (disconnect penalty) while exiting an active game

Fixed scoring event localization

Fixed hatch appearance frequency on certain maps

Fixed black nodes appearing on the blood web (and force regenerate invalid blood webs)。

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