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星界边境Starbound1.0.3更新内容介绍

翱翔 2016-07-30 互联网
星界边境Starbound中1.0.3更新了哪些内容?下面小编为玩家带来了星界边境Starbound1.0.3更新内容介绍。希望对玩家们有所帮助,一起来看看吧。

星界边境Starbound中1.0.3更新了哪些内容?下面小编为玩家带来了星界边境Starbound1.0.3更新内容介绍。希望对玩家们有所帮助,一起来看看吧。

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星界边境Starbound1.0.3更新内容介绍

英文版

Hello all!

We've fixed a whole buncha bugs, so we're updating stable again today!

Starbound v1.0.3 Changelog

Bug Fixes

remove unbalanced wormerang listing from penguin weapon shop

resolve issue of banner rendering in front of a bookcase

resolve issue where the Grand Pagoda Library boss would sometimes reset

resolve issue where some weapons would let you wall jump in distortion sphere

make ore nibbler critter capturable without exploding

remove inappropriate tag from farm animal eggs

no longer open multiples of the same scripted interfaces (Rob Repairo, Tech Console)

resolve issue where cultists would die on destroying a ballista in the Baron's Keep

remove elemental aura visual effect when changing weapons

resolve issue where techs would interfere with each others tool suppression

improve performance when player has a lot of quests

resolve some issues with grappling hook

bosses are now immune to healing from staff secondary abilities

some pixels in armors were bad and are now not bad

fix issue where crew ship benefits would reset on ship upgrade (this unfortunately resets your current fuel capacity and fuel efficiency benefits as they have been moved to a more reliable storage format)

teach NPCs how to use some trickier doors like wooden gates

npcs may now get stuck in the ground less often

make tech gui not crash when encountering unknown tech

fix 3d printer issue when removing objects

change power scaling of crew members to more closely match the power scaling of the player

make it so saplings don't break when they are unable to grow into a tree

players should no longer get stuck in the ground if they beam to a friend in distortion sphere

remove deprecated keybindings

remove reference to a missing asset for the Avian temple boss

gui adjustment to allow bigger numbers in the Terrramart shipment box

remove deprecated elevator recipes

fix tabbing issues in the codex window

Other

statically link Visual C++ 2015 for the win32 version of starbound

keep rotten food in the food tab

UI usability improvements to server connect screen

dismiss confirmation windows when the source of them is not in reach

adjustments to ore samples

make it impossible to starve to death during cinematics

pressing the key for a selected action bar slot now deselects the slot

non-elemental Fluffalo drop more plant fibre

adjust npc and monster placement for generated quests

grappling hook adjustments; increased range, functional dual wielding

NPCs will now beam away to join your ship crew as soon as you recruit them

natural materials will now magically match the hue shift of the biome when placed

using the paint tool with the default color setting will clear any hue shift on unpainted blocks

make vertical scroll bars start at the top by default

improve one-handed damage of NPCs

add some clothes and dialog for novakids in generated quests

change some confusingly inaccurate labels for paintings in the grand pagoda library

tweak Shockhopper projectile lifetime and damage polys

Visual C++ 2015 Launch Errors

Since release, some people have been unable to play Starbound due to Visual C++ 2015 runtime failing to install on their PCs. This tends to be an issue with PCs on out-of-date versions of Windows, and tends to be solved by updating your Windows service packs and manually installing the Visual C++ 2015 runtime, but some people have been unable to do this or have found that it hasn't worked for them.

We've statically linked Visual C++ 2015 for the win32 version of Starbound, which should hopefully clear up this issue for a lot of people. You'll need to select 'Launch Starbound - win32' when you launch Starbound on Steam. :)

OpenGL 2.0 Launch Errors

If you're getting an error on launch that says 'OpenGL 2.0 not available', please ensure you've updated your graphics drivers!

OS X 10.8 Launch Errors

If you're unable to launch Starbound on a version of OS X lower than 10.9, please try updating to a more recent version of OS X!

In short, it helps to keep your software up to date! If you find that you've tried everything and Starbound still won't run for you, please email us with no less than a description of the issue you're having, a list of your PC's specs, and a copy of your full Starbound error log (starbound.log in your directory). Here's a post with guidelines for reporting bugs. :)

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