游戏攻略

《死亡岛》顿卡解决方法

佚名 2013-01-14 官方网站
有些玩家玩死亡岛会有些顿卡,所以发此贴解决顿卡 打开deadisland【游戏目录】dioutsettings里的video.scr改成txt 把里面的那些玩意全部改为下面这些:!r ...

有些玩家玩死亡岛会有些顿卡,所以发此贴解决顿卡

打开dead island【游戏目录】dioutsettings里的 video.scr改成txt

把里面的那些玩意全部改为下面这些:
!resolution(i,i)
!windowoffset(i,i)
!monitor(i) // -1 primary monitor
!bpp(i)
!fsaa(i) // full screen antialiasing, 0 - none, higher is better
!texbpp(i)
!texturequality(s) // verylow, low, high
!filtering(s) // bilinear, trilinear, anisotropic, anisotropictrilinear
!gammafloat(f)
!maxrefresh(i)
!shadows(s) // low, high
!shadowmapsize(i)
!spotshadowmapsize(i)
!lightmaps()
!fullscreen()
!vsync() // enable vertical sync
!materialquality(i) // lower is better
!waterquality(i) // lower is better
!grassquality(i) // lower is better
!fxquality(i) // higher is better
!fxfadelevel(i) // 0-4 (lower is better)
!envquality(s) // fulldynamic, raredynamic, static
!shaderpath(i) // 0 - 1.1, 1 - 1.4, 2 - 2.0, 3 - 3.0, 4 - x360, 5 - 4.0, 6 - ps3
!postprocess(s) // simple, normal
!displaydevicetype(i,f,f,f,f) //device type (lcd tv etc.): 0 - default
!curves(s) // curves texure

resolution(1920,1080)
monitor(0)
bpp(24)
fsaa(0)
texbpp(32)
texturequality("high")
filtering("trilinear")
fullscreen()
vsync()
shadows("high")
shadowmapsize(1024)
spotshadowmapsize(1024)
lightmaps()
gammafloat(1.00)
maxrefresh(60)
materialquality(2)
fxquality(3)
fxfadelevel(2)
waterquality(2)
grassquality(0)
envquality("fulldynamic")
shaderpath(3)
displaydevicetype(0,0.000000,1.000000,1.000000,1.0 00000)

 然后别忘了改回原来的名字~~~~~
 打开游戏爽吧~~~发现顿卡不见了,ok啦


注:此方法不一定对每个玩家都有效,不喜勿喷

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